ASTRAWARE | palm os products |
Zap!2000 Information |
Copyright (c) 1999-2003 Astraware Ltd. All rights reserved.
All rights reserved.
Zap!2000 opens a new era in gaming for the Palm: smooth colour or grey-scale graphics, scrolling
backgrounds, more aliens, bigger bosses, more power-ups! Playing it is simple, just shoot the
aliens, dodge the incoming shots, and pick up the power-up gems! The further you go, the
harder it gets. The boss which is found at the end of each mission has a special attack (watch
our for it), but also a weakness that you can exploit to destroy it and move on! Zap!2000 (for greyscale and 8-bit colour) and Zap!2016 (for 16-bit colour
handhelds) are now the same price, and so we've merged the instructions. Where
we refer to Zap!2000, the same applies to Zap!2016!
To reduce the occurrence of piracy of our games, we have a separate
version of
Zap!2000 for our registered users. If you have registered Zap!2000, please
read
the registration email that we send to you to check where to download a
package
containing the full versions of the game. Zap!2000/2016 comes in three varieties, and you'll need to install the
correct one for your handheld: If the version you need isn't included in the zip file you downloaded, go
to
the Zap!2000 or
Zap!2016
web page and get the correct one.
Use an extractor program such as WinZip on the PC or Stuffit Expander on the
Mac to get
at the Zap!2000 files. Install the game by double-clicking the prc file.
Use the HotSync button as usual to install the game onto your
handheld. Now run Zap!2000 or Zap!2016 and tap the screen to play the game. If you
are running the
full game for the first time and haven't registered by entering your code in
the
game yet, you will be asked to do so. Your registration code is included in
your
registration email. If you've got any queries about Zap!2000 or the registration process, please check out our Support Knowledgebase
on our website (you must be connected to the internet to access this). If
this
doesn't help, get in touch with us at
support@astraware.com.
If you've got any questions (or suggestions, we love those) about the game
itself, please get in touch with us at the email address at the top of this
page.
Zap!2000 graphics and gameplay push the capabilities of your palm
to its limits! To do this, we've had to make direct use of much of the
hardware of your machine. While this causes no problem for most users,
we've had reports from a few users running lots of hacks that the
game reports memory problems - even when there is plenty to spare.
Speed Up Hacks
Install and run the game on your Palm.
Introduction
How To Install
double-click the file that starts 'zap2000-grey'
to get it ready to HotSync onto your Palm
double-click the file that starts 'zap2000-colour'
to get it ready to HotSync onto your Palm
double-click the file that starts 'zap2016'
to get it ready to HotSync onto your Palm
Known Problems with Hacks
Since many hacks also try to use the same hardware calls,
sometimes they might be incompatible. If you get the memory error, and
you know that you've got enough space, then try de-activating your hacks
one by one until you can narrow down which are causing the problems. So
far, we have had confirmed reports that Padlockhack and Switchlock hack
seem to be incompatible with
There are quite a few hacks available ( Afterburner, Tornado, and I
personally use Eco-Hack) which allow you to change the speed your main
processor runs at. At the expense of some battery life (about 20% less)
your palm can run faster by overclocking. This does not cause any
problems with
Playing Zap!2000
Tap the screen to start a game.
(Datebook) Left |
(Phonebook) Right |
(Up) Special Attack |
(To Do List) Thrust |
(Memo pad) Fire |
(Down) Shields |
You get an extra ship every 5000 points.
Zap!2000 has a facility to allow you to save your position at key points throughout the game. You can use 'Save game' only at the end of each mission. After you kill a boss you will see a 'Save' icon while the Summary is shown. Tap it and your score, lives and power-ups will be saved at the start of the following mission. You can use the 'Game' menu to use 'Resume game' and continue from where you were.
If you purchased a copy of the game on a CD from a store, then it will
come
pre-registered!
Registering
If you beam a demo to someone else, and they also like the game, then they can register it either by purchasing a copy from a local store, or by purchasing online.
If you downloaded the game straight from the internet, from Astraware's web pages, or from one of the popular Palm download sites, then you will have the demo version of Zap!2000. The demo version contains only two of Zap!2000's 7 levels, and to go further into the game you will need to purchase the full version of Zap!2000 online or from a shop.
Retail Copies
This and other great Astraware games are available to purchase straight from a store - you'll get a CD with pre-registered copies of the games - no hassle - and makes a great gift!
You'll need to know your HotSync ID which you can find by running
Zap!2000,
and going into the menu, selecting the 'How to register' option and clicking
on "My registration ID". Your HotSync ID (or username) will be filled in on
this
screen.
When you register, Astraware will generate a key based on your ID, which
will
normally be sent out by email within 48 hours of you registering. When you
receive your key, follow the instructions on the email to download, run and
register
the full copy.
Release 1.61 : 2nd May, 2003 Release 1.6 : 2nd September, 2002 Release 1.52 : 17th June, 2002 Release 1.5 : 26th April, 2002 Release 1.45 : 18th January, 2001 Release 1.3 : 9th September, 2000 Release 1.2 : 21st June, 2000 Release 1.12 : 10th April, 2000 Release 1.1 : 10th March, 2000 Release 1.01 : 25th February, 2000 Release 1.0 : 1st January, 2000
If you've got suggestions
about how to improve Astraware
Zap!2000 - or with reports of any problems you've had,
then please contact us!
Zap!2000 enquiries/feedback: zap2000@astraware.com
Zap!2000 was based on an original monochrome game for Palms called "Zap!", written by Howard Tomlinson.
The evolution of Zap! and Zap!2000 was also helped by...
This is a legal agreement between you, the end user, and Astraware Limited. Read this agreement very carefully. If you do not wish to accept this agreement, you may not use Zap!2000 on a device or software emulator. Grant Of License Copyright Other Restrictions No Warranty
Astraware Ltd takes
no responsibility for any adverse effect that this software could cause
to your machine or the data on it: backup important data before using
Zap!2000.
Zap!2000 is protected by copyright laws and international copyright treaties, as
well as other intellectual property laws and treaties.
Zap!2000 is licensed, not sold. You may not reverse engineer, decompile, or disassemble this software. Written permission must be obtained before distribution of this game,
either in demo form or full form, through any online or offline methods.
Copyright (c) 1999-2003 Astraware Ltd. All rights reserved..
Astraware and the planet logo are trademarks of
Astraware Limited. All rights reserved.
Release Revision History!
Feedback
Registration problems: registrations@astraware.com
General Astraware
enquiries: feedback@astraware.com
Contributors
Software Licence Agreement
This License permits you to use Zap!2000 on any single computer, provided the software is installed on only one handheld device at any time.
The software is owned by Astraware Limited. and is protected by United Kingdom copyright laws, international treaty provisions, and all other applicable national laws. You may not modify, adapt, translate, reverse engineer, decompile, dissasemble or otherwise attempt to discover the code and algorithms of the software.
You may not rent or lease the software, but you may transfer your rights under this license agreement on a permanent basis provided you transfer all copies of the software and all written materials and the recipient agrees to the terms of this license.
The software is delivered as is and Astraware Limited. makes no warranty as to its use or performance. Astraware Limited. does not, and cannot warrant the performance or results you may obtain by using the Software or its documentation. Astraware Limited. makes no warranties, express or implied, as to noninfringement of third party rights, merchantability, or fitness for any particular purpose. In no event will Astraware Limited. be liable to you for any consequential, incidental or special damages, or for any claim by any third party.
Legal
Astraware’s and its suppliers’ entire liability and your exclusive remedy
shall be, at Astraware’s option, either (a) return of the price paid, if
any, or (b) replacement of the product that does not meet the warranty and
which is returned to Astraware with a copy of your receipt. This warranty is
void if failure of the product has resulted from accident, abuse, or
misapplication. Any replacement software product will be warranted for the
remainder of the original warranty period or thirty (30) days, whichever is
longer. These remedies are not available without proof of purchase from an authorized
source.