discardBackground() SEC_RAZOR | Sprite | |
draw(RectangleType *bounds=NULL) SEC_RAZOR | Sprite | |
getBounds(RectangleType *bounds) const | Sprite | |
hide() | Sprite | |
isVisible() const | Sprite | |
move(Coord x, Coord y) | Sprite | |
restoreBackground() const SEC_RAZOR | Sprite | |
setFrame(UInt16 frameIndex) | Sprite | |
setVisibility(Boolean visible) | Sprite | |
show() | Sprite | |
Sprite(const AnimFrames *animFrames, Boolean visible, Boolean saveBackground) SEC_RAZOR_INIT | Sprite | |
SpriteGroup class | Sprite | [friend] |
~Sprite() SEC_RAZOR_INIT | Sprite |