Iron Strategy: Duel, v.1.21
User manual

    Iron Strategy: Duel is a turn-based strategy game for two players.

B/W version screen

Color version screen

    In this game you command a squad of robots. The goal of the game is to destroy all enemy robots or their base.
    One player controls green robots, second player control red robots. Green robots always move first.

Files and installation

    Owners of color devices should install is_duel_color.prc, owners of grayscale devices should install is_duel_gray.prc
    Additional maps come in Mission Packs, which have names like isd_maps_NNN.pdb, where NNN is a number of mission pack.






Screen layout

1 - side mark (shows who's turn it is now);
2 - number of current turn;
3 - brief help button;
4 - game field;
5 - status field;
6 - unit characteristics;
7 - action button;
8 - "left" button;
9 - "right" button;
10 - "up" button;
11 - "down" button;
12 - "end turn" button;

    To select a unit simply tap it (it will be marked with a border around it). After a unit is selected you can move it or perform some actions, like attack or repair.
    To move selected unit tap the square where you want to move it to (one square per time, that is, a square must be near the unit). Also you can move a unit with help of command buttons (showed on picture under numbers 8-11).
    To perform an action tap selected unit once more (or press "action" button). You will see a prompt in a status field describing what to do next. Each unit can perform only one action (for example, robots can only attack, and repair unit can only repair). To cancel action mode tap selected unit once more (or press "action" button again) - after that you will see a sign like "Attack cancelled" or "Repair cancelled" in the status field.
    Units can move or perform actions only to left, right, up or down directions, no diagonals allowed.
    When you're completed all your moves you wanted to do, press "end turn" button. This will pass a move to your opponent.


Unit characteristics.

    Each unit has it's own set of characteristics:

TU - Turn Units
HP - Hit Points
R - Range
    Turn Units is a number of moves a unit can make. When you move a unit, it loses one TU. When it performes an action (like attack or repair) it also loses one TU. If there are no more Turn Units left, unit can't move or perform actions untill next turn. At the beginning of your turn all your units' TU restore.
    Hit Points is a "health" of the unit. When there are no HP left, unit is destroyed.
    Range is a number of sqares in which unit can perform an action (for example, for a robot with R=2 it means that it can attack on a distance no more than two squares).


Game menu.

Restart - restart current map
Load map - load a map
Load game - load saved game
Save game - save game
Help - display brief help
About... - information about the game
Exit - exit game


    We hope you'll like the game. If you have any comments or questions - please send them to inbox@inetsoft.ru.
    Also check out our website: http://www.palm.inetsoft.ru

    Have fun!

    © InterSoft, 2001-2002.